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StarMade 0.1867 Released
Posted on December 16th, 2014 10:04 AM ESTstarmade updates
- Hopefully fixed vanishing ships bug (hard to track down)
- Reverted audio lib but added an alternative library (in the startup sound settings (turn OpenAL off)) to combat the problem
- Fixed faction being overwritten when docking as a neutral on a docking block of another faction
- Fixed Station spawn propabilities (too much pirate). This will normalize in undiscovered territory only.
- Fixed black holes spawning in totorial system.
- Probably fixed black holes spawning in 0 0 0, but if it's still happening, it won't apply gravity
- Turrets on neutral stations are now decayed
- Fixed people crashing because of audio lib in the last versions
- Fixed older blueprints that were not working
- Fixed new worlds not having any ships with the "enemy spawnable" flag
Source : http://steamcommunity.com/games/244770/announcements/detail/141066327510777050