StarMade 0.0943

Posted on October 16th, 2013 03:54 PM EST
starmade updates servers
A new version for StarMade is available. The version 0.0943 fixes lot of bugs and add several optimizations. It is really recommended that you update your server to this version as soon as possible.

  • fixed crash on faulty sector loading
  • fixed crash when missile is trying to be updated in sector that gets unloaded
  • fixed crash when object tries to get added into sector that just unloaded
  • fixed memory leak where segments would not be cleaned up on client
  • redesigned segment (chunk) request system to be more robust, and more efficient
  • fixed bug that would stop requesting segments
  • structures are now completely loaded on servers without having to move around
  • fixed crash when ships are loaded with metadata that exceed the buffer size
  • optimized IO operations by using thread pools and a finer lock granularity
  • better synchronization for file handle checking (exception on server: "Having to reopen closed file"). Possible fix for "too many files open"
  • fixed server local crash (causes freeze and spams exceptions) when player enters a ship directly from the gravity of another ship (physics cleanup wasn't done properly in some occasions)
  • ...

Full changelog:

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