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Modding + QuickFire balance (dev build v0.202.0)

August 20th, 2019 06:08 AM EST

Greetings,We've released a dev build that introduces two things:Implemented QuickFire balancing project configs as default.AND:This build has been [...]

CS: Quickfire Initiative: Rebalancing StarMade

August 12th, 2019 04:52 PM EST

This post is a Community Spotlight (CS), where we're bringing attention to cool community-driven projects for StarMade. We'll be posting some more of [...]

Small Status Update

June 19th, 2019 08:12 PM EST

Hello players,sorry for the long time without an update. There was a lot of smaller technical stuff, as well as some research and other projects which [...]

StarMade V0.201.363: CONDITIONS, ACTIONS & FIXES

February 15th, 2019 09:52 AM EST

Hello players,here is a small feature and fix update. There will be several of those along the universe update roadmap (roadmap blogpost on [...]

StarMade v0.201.337 LOD Blocks, Rule System, Balance, Fixes

January 8th, 2019 10:39 AM EST

Hotfix#4 (0.201.341): Fix for servers with custom config coming up (not being able to move astronaut, crashes and other various issues this bug [...]

StarMade v0.201.200 Cleanup, Fixes & Enhancements

September 29th, 2018 11:54 AM EST

 Since the weapon update there have been a lot of smaller updates along the way which fixed several issues and added smaller features. For this one, [...]

StarMade v0.201.126 - Weapon Update

July 10th, 2018 06:58 PM EST

After over 100 dev builds, the weapons update is finally here. It might be even bigger in scope than the power update. It not only introduces a lot of [...]

StarMade Weapons Update - Prebuild

June 24th, 2018 02:43 AM EST

Greetings citizens, ~The weapon update just entered the pre-release state. All the features we wanted to add are now implemented.In terms of content [...]

StarMade Dev Blog - The Weapons Update

April 17th, 2018 07:09 PM EST

Hello players,The first dev build is now available. There is a lot to cover in this update. The primary focus of this update is to make weapons more [...]

Schine Q&A Answers - 31st of March

April 14th, 2018 07:10 PM EST

Hi, we've released answers for the Q&A opened on the 31st of March. The answers are available on our forum here: [...]